Cultivating children as Neoteric Innovators under ATAL
With a vision to ‘Cultivate one Million children in India as Neoteric Innovators’, Atal Innovation Mission (AIM) is establishing Atal Tinkering Laboratories (ATLs) in schools across India. It is indeed a very promising attempt to inculcate creative prowess, adaptive learning and design process along with promoting curiosity and excogitation among students aged 12-18. After shortlisting the schools, the next step is transfer funds so that schools can proceed with the setup phase.
The only hardships which most schools shall face during the setup of these ATLs will be in finding suitable equipment for their students and in training their teachers for the same.There are several companies offering services like Robotics,3D Printing, IoT which are mandatory under the ATAL Innovation Mission.One such company which is a step ahead in setting up tinkering labs is 3Dexter.The reason why they have an edge over others is because of their subjects integrated comprehensive curriculum that no other company is providing.
3Dexter is a leading EduTech company in the field of STEM education with an expertise in developing interactive educational content through the use of latest technologies and innovations.Schools are now adapting to a more progressive way of teaching and are realising the need to create a scientific temper and cultivate the spirit of curiosity and innovation among young minds.This is where 3Dexter proposes to support establishment of a network of Tinkering Laboratories.3Dexter has designed a unique curriculum which is in sync with the leading school boards.
Experiential learning is an approach that can redefine education by engaging students in critical thinking, problem solving and decision making. Beyond all conventional methods used in schools, lies the mantra for consolidating ideas and shaping the dexterity of a child in the form of experiential learning techniques.3Dexter believes in creating such a pedagogic strategy that not only helps in boosting the academics but also results in overall development of a young mind.
The key objective is to foster curiosity, creativity and imagination in young minds and inculcate skills such as a design mind-set, computational thinking, adaptive learning & physical computing.